Advanced Game Guide for Blood Rage

Advanced Game Guide for Blood Rage

3 min reading time

Blood Rage is a strategic board game designed by Eric M. Lang. It is set in the world of Norse mythology. Players play different Viking tribes and participate in the struggle for glory, conquest and plunder until the final "end of the world" - Ragnarok. This game combines strategy, cards and combat elements, with strong interactivity and deep tactical choices. Each player-controlled tribe has a unique leader and unit (such as warriors, monsters, etc.). They accumulate glory by invading provinces, conquering and plundering, and compete with other players' tribes, striving to become the most powerful tribe when the end of the world comes. 

Game Features:

1. Norse mythology background: The characters, monsters, leaders and events in the game are inspired by Norse mythology, such as Thor, Loki, Odin, etc.

2. Strategic: Players need to make decisions in a constantly changing situation and weigh strategies in multiple aspects such as fighting, invasion, and plunder.

3. Card system: There are a large number of cards in the game, including troop cards, upgrade cards and special event cards. The combination and use of cards will greatly affect your performance.

4. Battle and competition: Players fight for provinces and gain glory through battles. Battles are not only a confrontation of strength, but also the use of card effects and the mastery of timing.

5. Doomsday setting: Each round in the game will end with Ragnarok. The game time is relatively tight, and players need to maximize their glory within a limited time.

6. Multiplayer interaction: The game supports 2-4 players, and each player can control his own tribe to cooperate, compete or conflict. The game relies heavily on interaction with other players and is full of uncertainty and tension.

 

Game strategy:

1. The first era

·Keep at least one task card

·See if there is a "sacrifice score" or "death return anger"sacrifice flow core

·If you see a battle card with "unit +2 combat power", it is also useful

 

2. The second and third eras

·Continue to improve your genre (for example, if you already have a sacrifice flow, then continue to choose related cards)

·Prepare monster cards in advance + Upgrade

·Some battle cards will allow you to steal enemy rage and destroy other people's cards, which are also very powerful.

 

3. Rhythm suggestions for each era

1st era: Lay the foundation

·Upgrade the clan as soon as possible (such as adding one more unit limit)

·Establish your strategic direction

·Control the edge of the map (easy to defend)

 

2nd era: Expansion and outbreak

·Start to execute your route

·Monsters start to appear, with explosive capabilities

·Fight some hard battles, but don't go all out, it's important to retain rage

 

3rd era: Rush for points + revenge

·Make big moves: continuous tasks + battles + self-destruction

·Many cards can disrupt other people's layout, such as stealing points and exploding cards

·Look for the "Ragnarok" area: arrange people to "martyr" to get high scores


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